Nem's locker: It’s hard to get this door open. It seems to be sticking a bit, and you have to yank a few times before it pops open. The inside is bricked with stonework similar to the inside of Avante’s dorm, and the depth seems more shallow than it should be, like the bricks are taking up space, or blocking off something behind. A jacket hangs from a hook, one of Avante’s style, and a shelf above that has a little plastic model set of a train track, only the trains are frozen mid-crash, complete with a little plastic fire accenting the scene. On the door a poster is hanging, though the writing is frankly incomprehensible -- you recognize the letters, but the words they form aren’t any language you recognize.
A book with the illustration of a mask sits in the bottom, locked shut like a diary.]
Re: Lvl. 1: Training Hall - Locker Room
Nem's locker: It’s hard to get this door open. It seems to be sticking a bit, and you have to yank a few times before it pops open. The inside is bricked with stonework similar to the inside of Avante’s dorm, and the depth seems more shallow than it should be, like the bricks are taking up space, or blocking off something behind. A jacket hangs from a hook, one of Avante’s style, and a shelf above that has a little plastic model set of a train track, only the trains are frozen mid-crash, complete with a little plastic fire accenting the scene. On the door a poster is hanging, though the writing is frankly incomprehensible -- you recognize the letters, but the words they form aren’t any language you recognize.
A book with the illustration of a mask sits in the bottom, locked shut like a diary.]