It's dark. Most of the lights are shattered, and what remain are flickering. Unlike the smooth panelling of the walls and floor on Level 1, these metal panels are dented, twisted. They hang off the walls where they're not bolted properly, and the shadows cling like cobwebs to every corner. Out of the corner of your eye, you feel as though you catch movement, but if you look, there's nothing there.
A sense of dread mounts the longer you stay here, you're on edge, you're afraid, there's a prickling feeling down your spine as you tense for an attack from the back, the side, nothing direct. The worst are the whispers -- a sharp hiss, disapproving, cutting. A wordless pleading that goes unanswered.]
Re: Lvl. 2: Lift
"Why?"
[You head down the hall.
It's dark. Most of the lights are shattered, and what remain are flickering. Unlike the smooth panelling of the walls and floor on Level 1, these metal panels are dented, twisted. They hang off the walls where they're not bolted properly, and the shadows cling like cobwebs to every corner. Out of the corner of your eye, you feel as though you catch movement, but if you look, there's nothing there.
A sense of dread mounts the longer you stay here, you're on edge, you're afraid, there's a prickling feeling down your spine as you tense for an attack from the back, the side, nothing direct. The worst are the whispers -- a sharp hiss, disapproving, cutting. A wordless pleading that goes unanswered.]